Spatial drawing
Draw pressure-aware strokes as real 3D geometry inside a fixed drawing volume that stays where you place it.
Native visionOS painting
Create with depth. Paint in 3D space, work on a floating canvas, or turn a nearby wall into part of your studio.
Choose freeform 3D strokes, a movable two-sided canvas, or a nearby wall. Local projects stay available even when cloud features are off.
Draw pressure-aware strokes as real 3D geometry inside a fixed drawing volume that stays where you place it.
Place and tilt a free-floating canvas, paint with textured brushes, and pin a finished canvas to the Paintu3D widget.
Select a nearby wall, move within drawing range, and paint directly against the detected surface.
Built like a real studio tool
Paintu3D combines SwiftUI, RealityKit, Apple sensing APIs, and Metal-backed geometry so spatial strokes feel immediate and stored projects reopen cleanly.
Fast spatial stroke generation with textured, material-aware 3D geometry.
Hand tracking and world tracking help place and draw work in a stable space.
Publish a read-only piece or exchange completed strokes in an unlisted asynchronous Shared Space, clearly labeled Beta in the app.
Painting is local by default. Cloud sharing is explicit, advertising and cross-app tracking are not used, and anonymous product analytics can be disabled.
Project files and brush settings stay local unless you publish a piece, enter a Shared Space (Beta), export, or share.
Hand tracking supports drawing input, and world sensing helps keep spatial work anchored.